Post by Channeler Bot on Jul 5, 2012 5:39:01 GMT -6
Welcome one and all! Here, your Summon's power is in our hands! With our intricately designed system, we will teach them the techniques they've always wanted to learn!
Welcome to the Spell Trainer, the place to teach your Summon the attacks they are capable of learning. Now, before we go over the guide, lets get the ground rules down.
Onto payment...
Compatibility List
Here is the code for entering your Summons.
Welcome to the Spell Trainer, the place to teach your Summon the attacks they are capable of learning. Now, before we go over the guide, lets get the ground rules down.
- A Summon can only be taught two attack per visit, maximum.
- The attack must be compatible with their Element.
- One must follow the rules of payment.
- A maximum of two summons may be put in at once.
Onto payment...
- Primary Compatibility
~ $4,000 (60 or below Power)
~ $8,000 (70 - 90 Power)
~ $12,000 (100 - 150 Power)
~ $16,000 (160+)
~ $13,000 (Status Moves)
~ $25,000 (OHKO Moves) - Secondary Compatibility
~ $8,000 (60 or below Power)
~ $12,000 (70 - 90 Power)
~ $16,000 (100 - 150 Power)
~ $20,000 (160+ Power)
~ $18,000 (Status Moves)
~ $30,000 (OHKO Moves)
EX: If one wanted to give Witchlight to a Summon with a Primary Compatibility to it, the price would be $15,000. However, if the Summon were to have a Secondary Compatibility with it, they will have to pay $18,000 for it.
Compatibility List
Accursed Sword
1: Darkness
2: Ice, Light
Acid Rain
1: Water, Lightning
2: Earth, Darkness
Aegis
1: Water
2: Earth, Lightning, Ice
Aerosphere
1: Wind, Lightning
2: Fire
Angel's Contract
1: Light
2: Fire, Water, Earth, Wind, Lightning, Ice, Darkness
Aqua Animus
1: Water
2: Light, Darkness
Aromasphere
1: Earth
2: Fire, Wind, Light
Arrow Storm
1: Wind, Lightning
2: Fire, Earth, Ice, Light, Darkness
Attribution
1: Fire, Water, Wind, Earth, Lightning, Ice, Light, Darkness
2: none.
Automate
1: Fire, Water, Wind, Earth, Lightning, Ice, Light, Darkness
2: N/A
Bellow
1: Wind
2: Fire, Water, Earth, Lightning, Ice, Light, Darkness
Blaze Burst
1: Fire
2: N/A
Block
1: Earth, Fire, Ice
2: Light, Darkness
Blockade
1: Fire, Water, Wind, Earth, Lightning, Ice, Light, Darkness
2: none.
Blossom Storm
1: Earth
2: Wind
Bolt Smash
1: Lightning
2: N/A
Boundary
1: Water, Earth, Ice
2: Wind, Lightning, Darkness
Break
1: Earth, Fire, Ice
2: Wind, Lightning, Light, Darkness
Comet Shower
1: Light
2: Fire, Earth, Wind, Lightning, Darkness
Cosmic Call
1: Light
2: Darkness
Cosmo Meteor
1: Light
2: Fire, Darkness
Chameleoflauge
1: Fire, Water, Wind, Earth, Lightning, Ice, Light, Darkness
2: N/A
Dance of Wind
1: Wind
2: Lightning
Death Spike
1: Darkness
2: Light
Demon Contract
1: Darkness
2: Fire, Water, Wind, Earth, Lightning, Ice, Light
Diamond Burst
1: Earth
2: Fire, Ice
Diamondhide
1: Earth
2: Fire, Ice
Douse
1: Water, Ice
2: Wind, Lightning, Light, Darkness
Downpour
1: Water
2: Wind, Lightning, Ice
Dragon Fist
1: Earth, Fire
2: Water, Wind, Lightning, Ice, Light, Darkness
Eclipse
1: Darkness
2: Wind, Lightning, Light
Enflame
1: Fire
2: Earth
EnShadow
1: Darkness
2: Light
Fire Ring
1: Fire
2: Earth
Fire Wall
1: Fire
2: N/A
Flame Frenzy
1: Fire
2: N/A
Flame Jet
1: Fire
2: Lightning
Flare
1: Fire
2: N/A
Fodder
1: Darkness
2: Fire, Water, Wind, Earth, Lightning, Ice, Light
Follower
1: Earth, Light, Darkness
2: Fire, Water, Wind, Lightning, Ice
Frost
1: Ice
2: N/A
Gale Force
1: Wind
2: Lightning
Half-Drain
1: Fire, Water, Wind, Earth, Lightning, Ice Light, Darkness
2: N/A
Hard Root
1: Earth
2: Ice
Haze
1: Ice
2: Fire, Wind, Darkness
Heal
1: Light
2: Water, Wind, Earth
Health Guard
1: Light
2: Fire, Water, Wind, Earth, Darkness
Heat Blast
1: Fire
2: Earth, Lightning
Heat Core
1: Fire
2: Earth, Lightning
Heavenly Sword
1: Light
2: Ice, Darkness
Hell Counter
1: Darkness
2: N/A
Honoo
1: Fire
2: Light, Darkness
Hurricane
1: Wind
2: Water, Lightning
Hydro
1: Water
2: N/A
Hydro Blast
1: Water
2: Ice
Ice Breaker
1: Ice
2: Fire, Earth
Icicle
1: Ice
2: Water
Incandescence
Magma Cannon
Miasma
Mirrorabeam
Mirroraura
Mirroreflect
NecroBurst
Obsidistrike
Ooze
Peace Melody
Permafrost
Petalfall
Pinpoint
Power Burst
Pulse Wave
Pyromania
Quake
Refraction
Replenish
Retreat Blitz
Retreat Order
Rupture
Sacred Arrow
Sacred Shield
Screen
Seventh Circle
Shadow
Shadow Cleaver
Shadow Flare
Shadowscape
Shadow Strangle
Shock
Shockwave
Skull Fang
Smite
Snowfall
Snowstorm
Solar Flare
Speed Break
Speed Switch
Steam Clean
Stone
Stone Blitz
Stone Skin
Storm Blitz
Storm Drain
Storm Surge
Stormbolt
Stormcloud
Stun Blades
Stunbolt
Summon
Sun Flare
Supernova
Stun Blades
Thieve
Thorn Spike
Tornado Alley
Tornado
Toxic Thorns
Transform
Tsunami
Viral Thorn
War Dance
Whirlwind
Witchlight
Wolfbane
X-Boost
1: Darkness
2: Ice, Light
Acid Rain
1: Water, Lightning
2: Earth, Darkness
Aegis
1: Water
2: Earth, Lightning, Ice
Aerosphere
1: Wind, Lightning
2: Fire
Angel's Contract
1: Light
2: Fire, Water, Earth, Wind, Lightning, Ice, Darkness
Aqua Animus
1: Water
2: Light, Darkness
Aromasphere
1: Earth
2: Fire, Wind, Light
Arrow Storm
1: Wind, Lightning
2: Fire, Earth, Ice, Light, Darkness
Attribution
1: Fire, Water, Wind, Earth, Lightning, Ice, Light, Darkness
2: none.
Automate
1: Fire, Water, Wind, Earth, Lightning, Ice, Light, Darkness
2: N/A
Bellow
1: Wind
2: Fire, Water, Earth, Lightning, Ice, Light, Darkness
Blaze Burst
1: Fire
2: N/A
Block
1: Earth, Fire, Ice
2: Light, Darkness
Blockade
1: Fire, Water, Wind, Earth, Lightning, Ice, Light, Darkness
2: none.
Blossom Storm
1: Earth
2: Wind
Bolt Smash
1: Lightning
2: N/A
Boundary
1: Water, Earth, Ice
2: Wind, Lightning, Darkness
Break
1: Earth, Fire, Ice
2: Wind, Lightning, Light, Darkness
Comet Shower
1: Light
2: Fire, Earth, Wind, Lightning, Darkness
Cosmic Call
1: Light
2: Darkness
Cosmo Meteor
1: Light
2: Fire, Darkness
Chameleoflauge
1: Fire, Water, Wind, Earth, Lightning, Ice, Light, Darkness
2: N/A
Dance of Wind
1: Wind
2: Lightning
Death Spike
1: Darkness
2: Light
Demon Contract
1: Darkness
2: Fire, Water, Wind, Earth, Lightning, Ice, Light
Diamond Burst
1: Earth
2: Fire, Ice
Diamondhide
1: Earth
2: Fire, Ice
Douse
1: Water, Ice
2: Wind, Lightning, Light, Darkness
Downpour
1: Water
2: Wind, Lightning, Ice
Dragon Fist
1: Earth, Fire
2: Water, Wind, Lightning, Ice, Light, Darkness
Eclipse
1: Darkness
2: Wind, Lightning, Light
Enflame
1: Fire
2: Earth
EnShadow
1: Darkness
2: Light
Fire Ring
1: Fire
2: Earth
Fire Wall
1: Fire
2: N/A
Flame Frenzy
1: Fire
2: N/A
Flame Jet
1: Fire
2: Lightning
Flare
1: Fire
2: N/A
Fodder
1: Darkness
2: Fire, Water, Wind, Earth, Lightning, Ice, Light
Follower
1: Earth, Light, Darkness
2: Fire, Water, Wind, Lightning, Ice
Frost
1: Ice
2: N/A
Gale Force
1: Wind
2: Lightning
Half-Drain
1: Fire, Water, Wind, Earth, Lightning, Ice Light, Darkness
2: N/A
Hard Root
1: Earth
2: Ice
Haze
1: Ice
2: Fire, Wind, Darkness
Heal
1: Light
2: Water, Wind, Earth
Health Guard
1: Light
2: Fire, Water, Wind, Earth, Darkness
Heat Blast
1: Fire
2: Earth, Lightning
Heat Core
1: Fire
2: Earth, Lightning
Heavenly Sword
1: Light
2: Ice, Darkness
Hell Counter
1: Darkness
2: N/A
Honoo
1: Fire
2: Light, Darkness
Hurricane
1: Wind
2: Water, Lightning
Hydro
1: Water
2: N/A
Hydro Blast
1: Water
2: Ice
Ice Breaker
1: Ice
2: Fire, Earth
Icicle
1: Ice
2: Water
Incandescence
Magma Cannon
Miasma
Mirrorabeam
Mirroraura
Mirroreflect
NecroBurst
Obsidistrike
Ooze
Peace Melody
Permafrost
Petalfall
Pinpoint
Power Burst
Pulse Wave
Pyromania
Quake
Refraction
Replenish
Retreat Blitz
Retreat Order
Rupture
Sacred Arrow
Sacred Shield
Screen
Seventh Circle
Shadow
Shadow Cleaver
Shadow Flare
Shadowscape
Shadow Strangle
Shock
Shockwave
Skull Fang
Smite
Snowfall
Snowstorm
Solar Flare
Speed Break
Speed Switch
Steam Clean
Stone
Stone Blitz
Stone Skin
Storm Blitz
Storm Drain
Storm Surge
Stormbolt
Stormcloud
Stun Blades
Stunbolt
Summon
Sun Flare
Supernova
Stun Blades
Thieve
Thorn Spike
Tornado Alley
Tornado
Toxic Thorns
Transform
Tsunami
Viral Thorn
War Dance
Whirlwind
Witchlight
Wolfbane
X-Boost
Here is the code for entering your Summons.
[b]Name:[/b] (Name of Summon)
[b]Attack Tutored:[/b] (Name of the attack you want the Summon to learn)
[b]Payment:[/b] (The amount you have minus the amount you're paying)
[b]Change:[/b] (The amount you'll be getting back)
[b]Proof of Compatibility:[/b] (Post a link to the attack to ensure it is compatible with the Element of your Summon)